Electronic Arts
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3.4
5 ratings
3.4
Salary & Benefits
3.8
Professional growth
3.4
Work-Life balance
2.8
Recognition & Support
3.4
Culture & Values
Team
Professional experience
Professional Growth
How many years of experience do Electronic Arts employees have before joining?
Professional Growth
Where did Electronic Arts employees work before joining?
Applelensa.com
BioWarelensa.com
Blizzard Entertainmentlensa.com
Professional Growth
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Professional Growth
Where did Electronic Arts employees work before joining?
Educational background
Educational background
What did employees at Electronic Arts study?
Top educational institutions
Where did employees at Electronic Arts study?
Carnegie Mellon University
Full Sail University
San Jose State University
University of Central Florida
University of Southern California
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Employee data
Professional Growth
How long do people stay in a role at Electronic Arts?
Culture & Values
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Professional Growth
What are the top roles at Electronic Arts?
Software Engineerlensa.com
Producerlensa.com
Product Managerlensa.com
QA Testerlensa.com
Game Designerlensa.com
Career advancement
Professional Growth
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Professional Growth
What companies do Electronic Arts employees go on to work at?
Amazonlensa.com
Applelensa.com
Blizzard Entertainmentlensa.com
Facebooklensa.com
Googlelensa.com
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Summary
Company information
History
Electronic Arts (EA) is an American video game company which was founded in May 27, 1982 by Trip Hawkins with its headquarters located in Redwood City, California. It comes in No. Second as the gaming company in the Americas and ESee more
Address
Multiple locations
Size
Large
Founded
1982
CEO
Andrew Wilson
Type
Company - Public
Revenue
$2B to $5B
Industry
Software Publishing Companies
Website
Departments
What departments Electronic Arts employees work at?
Departments | Ratio | |
---|---|---|
other occupation | 34.5% | |
Software Developers and Programmers | 17.2% | |
Computer / IT - Other | 11.9% | |
Management - Other | 9.6% | |
Artists | 7.8% | |
Marketing / Advertising / PR | 7.3% | |
Entertainment & Sports | 5.6% |
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Jobs
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Production Coordinator - Ridgeline Games Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of...Read more
Legal Counsel, Products (Orlando, Florida London and Guildford, United Kingdom) We are looking for a passionate, collaborative, and motivated product counsel to join our team. You will report to EA's Senior Product Counsel. We are flexible as to which EA...Read more
Compensation and Benefits Attorney Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres. We...Read more
We are looking for talented people to join our team building core, impactful, and empowering technology for Battlefield! Our Battlefield Technology Team is home to remarkable technical talent building Battlefield tools and technology on EA's proprietary...Read more
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio...Read more
Requisition Number: 177211 Position Title: Principal Legal Specialist External Description: Head of Stock Administration Electronic Arts Inc. is a global leader in interactive entertainment. We exist to Inspire the World to Play. We create extraordinary...Read more
Portfolio Media Manager (Contractor) ENTERTAINING IS OUR PASSION: We're Electronic Arts - the world's best video game publisher. You're probably familiar with many of our titles - Madden, FIFA, The Sims, Need for Speed, Apex, Battlefield and Star Wars, to...Read more
Electronic Arts Executive Assistant Redwood City, CA We are EA And we make games - how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive experiences in the industry. That's why we employ...Read more
Requisition Number: 176730 Position Title: Senior Technical Artist 2 External Description: Lead Technical Artist - Ridgeline Games Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the...Read more
Requisition Number: 176630 Position Title: Sr Director, Experience Design External Description: Senior Experience Design Director Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles and Vancouverbased game studio on a mission to build...Read more
Requisition Number: 177673 Position Title: Senior Animator External Description: Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make...Read more
Location: Hybrid and remote work options available across most North American locations. WE MAKE FUN...FUNNER. We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate...Read more
Software Engineer - Ridgeline Games Studio Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of...Read more
Requisition Number: 177959 Position Title: Senior Technical Artist External Description: Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they...Read more
Requisition Number: 177941 Position Title: Senior Animator 2 External Description: Cinematic Animation Lead - Ridgeline Games Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the...Read more
Requisition Number: 177889 Position Title: Assoc Producer II External Description: We are looking for people to join our team building core, impactful, and empowering technology for Battlefield! Our Battlefield Technology Team is home to remarkable...Read more
Requisition Number: 177799 Position Title: Sr Lifecycle Marketing Specialist External Description: Job Title Sr. Specialist, Lifecycle Programming Location US, Remote Summary The Lifecycle Marketing team's primary goal is to motivate players to engage with...Read more
Requisition Number: 177457 Position Title: Character Artist External Description: EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross...Read more
Anti-Cheat Software Engineer The Secure Product Engineering & Anti-Cheat Response team ensures that all EA products are developed with the security and gameplay integrity of our players as a top priority. We partner with both platform development teams and...Read more
THIS ROLE WOULD BE LOCATED ONSITE IN ORLANDO, FL EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA...Read more
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie...Read more
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include...Read more
Requisition Number: 178036 Position Title: Experience Designer II External Description: EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connecting millions of players across the globe to their...Read more
Requisition Number: 177460 Position Title: Senior Principal Technical Artist External Description: We are looking for a Technical Art Director who is passionate about delivering high quality tools and processes to support the artistic endeavors of Apex...Read more
Requisition Number: 177099 Position Title: Senior Technical Artist External Description: Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous...Read more
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Q&A about Electronic Arts
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Learn what others have to say about Electronic Arts or join the discussion by contributing a question or an answer.
q:When was Electronic Arts established?
Sophie Hayes
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1982.
q:What’s the stock symbol of Electronic Arts?
Isabella Holmes
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EA.
q:What industry is Electronic Arts in?
Isabella Holmes
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Manufacturing/Mechanical/Mining, Arts/Entertainment/Publishing.
q:Where is Electronic Arts’s HQ?
Liam Brown
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Redwood City, CA.
q:gender breakdown at Electronic Arts?
Benjamin Gardner
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gender ratio is 24.9% female, 75.1% male.
q:What companies are similar to Electronic Arts?
Benjamin Gardner
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Apple, Bethesda Softworks, Blizzard Entertainment, Google, Nintendo, NVIDIA, PlayStation, Rockstar Games.
q:What’s Electronic Arts’s yearly revenue?
Benjamin Gardner
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$2b to $5b, i think
q:What’s the name of Electronic Arts’s CEO?
Sophie Hayes
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Andrew Wilson.
q:What’s the average length of tenure at Electronic Arts?
Sophie Hayes
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Typically 4-8 year(s).
q:what kind of companies did Electronic Arts employees work for?
Isabella Holmes
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Large companies before Electronic Arts.
q:what are the chances of career advancement at Electronic Arts?
Benjamin Gardner
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high.
q:who are employees usually hired by after leaving Electronic Arts?
Liam Brown
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Amazon, Apple, Blizzard Entertainment, Facebook, Google, Microsoft Corporation, PlayStation, Zynga.
q:Who are the top previous employers of Electronic Arts employees?
Benjamin Gardner
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Apple, BioWare, Blizzard Entertainment, Microsoft Corporation, Oracle, PlayStation, PRO Unlimited, Zynga.
q:How old are Electronic Arts’s employees in general?
Liam Brown
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around 31-40, 21-30.
q:Where did most of Electronic Arts employees go to school?
Benjamin Gardner
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Carnegie Mellon University, Full Sail University, San Jose State University, University of Central Florida, University of Southern California.
q:do you feel fulfilled in your position at Electronic Arts?
q:How many vacation days?
q:how many years did you spend at Electronic Arts?
q:are you eligible for benefits straight away after being hired?
q:they accept people without college degrees at Electronic Arts?
q:Has Electronic Arts ever promoted you during your career there?
q:what’s the hiring age ?
q:how long does it take to get hired start to finish
q:does anybody have any experience in interviewing for Electronic Arts that they could share?
q:This one’s for long-term employees: has your salary ever been raised at Electronic Arts? How often and do they operate with substantial salary raises?
q:What’s Electronic Arts’s business mission statement?
Isabella Holmes
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"We exist to inspire the world to play.".
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How Do I Match This Company?
Are you and Electronic Arts a perfect pairing? Let's explore your common touchpoints.
Reviews
3.4
5 ratings
3.4
Salary & Benefits
3.8
Professional growth
3.4
Work-Life balance
2.8
Recognition & Support
3.4
Culture & Values
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