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3.4
11 ratings
3.6
Salary & Benefits
3.2
Professional growth
3.6
Work-Life balance
3.2
Recognition & Support
3.4
Culture & Values
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A gaming firm Scientific Games was established with a mission to provide its customers effective gaming and lottery experiences, along with casino, interactive and instant lottery games which are designed to reach players and enable them to play from wherever and whenever they want through any selected channel including retail, casino or digital. Established in 1973, the industry was bought by Autotote Corporation, and the combined company branded the industry as Scientific Games Corporation in 2001. Headquartered in Las Vegas, Nevada, Scientific Games has a workforce of over 10,000 employees dedicated to delivering what customers and players value the most - trusted security, creative content, operating efficiencies and innovative technology. The employees in this company are offered with various comprehensive benefits that include Medical plans, Life insurance and Paid time off. The industry seeks to employ individuals in its Creative Unit, Business Unit, Engineering, Technical fields and more.

Company - Public
$2B to $5B
Large
Multiple locations
Casinos / Gambling Companies, Computer Systems Design Companies
1973
Kevin Sheehan
What departments Scientific Games employees work at?
DepartmentsRatio
other occupation28%
Software Developers and Programmers12.2%
Management - Other9.4%
Arts / Entertainment / Media8%
Computer / IT - Other6.8%
Accounting / Finance6.7%
Sales / Retail6.3%
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Team

Professional experience

How many years of experience do Scientific Games employees have before joining?
Years of experience at Scientific Games: Newcomers: 15%, Experiencers: 13%, Experts: 23%, Veterans: 49%. Scientific Games employees have 8+ years experience on average before joining.
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Where did Scientific Games employees work before joining?
Where they've worked before Scientific Games: Aristocrat, Bally Technologies, Caesars Entertainment. Typical Scientific Games employees have worked at Aristocrat.
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Aristocrat
Bally Technologies
Caesars Entertainment
What industries did Scientific Games employees work in previously?
Industry Background: The most typical industries of Scientific Games: Niche Manufacturers, Casinos / Gambling Companies, Computer Systems Design Companies, Hobby / Games Retailers, Software Publishing Companies. Scientific Games employees most likely come from a Niche Manufacturers industry background.
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Where did Scientific Games employees work before joining?
Past employers' size at Scientific Games: Small: 29%, Medium: 12%, Large: 59%. Most Scientific Games employees have previously worked at large companies.
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Educational background

What did employees at Scientific Games study?
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Where did employees at Scientific Games study?
College of Southern Nevada
Full Sail University
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Employee data

How long do people stay in a role at Scientific Games?
Time employed at Scientific Games: <1: 12%, 1-3: 30%, 4-8: 31%, 9-13: 13%, 14-20: 10%, 20+: 4%. Most Scientific Games employees stay with the company for 4-8 years which is the same as the industry average.
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How does Scientific Games rank for age & gender diversity?
Gender ratio at Scientific Games: 76.7% Male and 23.3% Female. Age ratio at Scientific Games: 16-20: 0%, 21-30: 31%, 31-40: 38%, 41-50: 19%, 51-60: 10%, 60+: 2%. Scientific Games rates - 6.7% less female than the industry average. Most Scientific Games employees are 31-40, which is on par with the industry median age range.
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Career advancement

How does Scientific Games rank for career advancement?
Career advancement at Scientific Games: medium. Scientific Games ranks medium for career advancement which is above the industry average.
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What companies do Scientific Games employees go on to work at?
Future employers of Scientific Games: AGS - American Gaming Systems, Amazon, Aristocrat, Everi Holdings Inc., IGT. People who work at Scientific Games most typically go on to work for the AGS - American Gaming Systems.
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AGS - American Gaming Systems
Amazon
Aristocrat
Everi Holdings Inc.
IGT